Tuesday☕️

Trending:
- Roll20 Data Breach
- Apple Approves Epic Games In EU
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- Yesterday’s crypto market:

Roll20 Data Breach:
- Roll20, a popular online platform for tabletop and role-playing games, announced it had experienced a data breach that exposed users' personal information. The breach occurred on June 29 when a hacker gained access to an administrative account for one hour before the company blocked unauthorized access and ended the network breach, as detailed in a post on Roll20's official website.
- During the breach, the hacker modified one user account, which Roll20 later corrected. The hacker had the potential to view users' personal information, including full names, email addresses, last-known IP addresses, and the last four digits of their credit cards if a payment method was stored. However, more sensitive data such as passwords, home addresses, and full credit card numbers were not accessed.
- Roll20 has notified users of the breach, and several users have shared screenshots of the email notification on social media. Roll20 spokesperson Jayme Boucher did not provide details on the number of affected users, how many credit card digits were stolen, how the hacker accessed the administrative account, or any information on the hacker's identity. This incident follows a 2019 breach where a hacker stole over 600 million records from 24 websites, including 4 million records from Roll20.
Apple Approves Epic Games in EU:
- After rejecting the Epic Games Store for iOS in the EU, Apple has now decided to approve the app. Earlier on Friday, Epic Games reported that their submission of the Epic Games Store for iOS had been denied twice by Apple. Epic claimed that these rejections were "arbitrary, obstructive, and in violation" of the EU's Digital Markets Act. Apple's initial rejection was due to the app not fully adhering to EU-specific guidelines, specifically citing a download button and related text that could mislead consumers into thinking these elements were created by Apple.
- Despite Epic's argument that they followed standard conventions used on other platforms and within iOS apps, Apple requested changes. Later in the day, Apple approved the Epic Games Store app, allowing it to proceed despite the initial issues. This approval marks a significant step for Epic Games in launching its iOS marketplace in the EU. While Apple's acceptance allows Epic to move closer to its goal, the minor adjustments still needed are not expected to significantly impact their launch timeline.
Statistic:
- Largest tech companies by market capitalization:
- 🇺🇸 Apple - $3.493T
- 🇺🇸 Microsoft - $3.465T
- 🇺🇸 NVIDIA - $3.153T
- 🇺🇸 Alphabet (Google) - $2.344T
- 🇺🇸 Amazon - $2.073T
- 🇺🇸 Meta Platforms - $1.342T
- 🇹🇼 TSMC - $967.87B
- 🇺🇸 Broadcom - $812.67B
- 🇺🇸 Tesla - $806.67B
- 🇨🇳 Tencent - $452.26B
- 🇳🇱 ASML - $423.86B
- 🇰🇷 Samsung - $419.59B
- 🇺🇸 Oracle - $399.68B
- 🇺🇸 Netflix - $295.48B
- 🇺🇸 AMD - $288.81B
- 🇺🇸 Adobe - $255.13B
- 🇺🇸 Salesforce - $249.39B
- 🇩🇪 SAP - $237.33B
- 🇺🇸 QUALCOMM - $232.00B
- 🇺🇸 Applied Materials - $203.92B
- 🇬🇧 Arm Holdings - $193.53B
- 🇨🇳 Pinduoduo - $187.03B
- 🇺🇸 Cisco - $185.56B
- 🇺🇸 Intuit - $184.55B
- 🇺🇸 Texas Instruments - $183.43B
- 🇨🇳 Alibaba - $174.68B
- 🇺🇸 IBM - $163.18B
- 🇺🇸 ServiceNow - $157.36B
- 🇺🇸 Uber - $148.87B
- 🇺🇸 Micron Technology - $144.91B
- 🇺🇸 Intel - $144.69B
- 🇺🇸 Lam Research - $144.02B
- 🇫🇷 Schneider Electric - $138.90B
- 🇺🇸 Booking Holdings (Booking.com) - $135.18B
- 🇰🇷 SK Hynix - $117.64B
- 🇺🇸 KLA - $116.67B
- 🇺🇸 Arista Networks - $116.27B
- 🇺🇸 Analog Devices - $115.78B
- 🇯🇵 Keyence - $112.71B
- 🇺🇸 Palo Alto Networks - $109.32B
- 🇯🇵 Tokyo Electron - $107.40B
- 🇯🇵 Sony - $105.44B
- 🇺🇸 Dell - $103.53B
- 🇹🇼 Foxconn (Hon Hai Precision Industry) - $96.99B
- 🇺🇸 Airbnb - $96.47B
- 🇺🇸 Automatic Data Processing - $95.54B
- 🇺🇸 CrowdStrike - $95.08B
- 🇺🇸 Synopsys - $94.30B
- 🇨🇳 Meituan - $89.32B
- 🇺🇸 Fiserv - $88.89B
- 🇨🇦 Shopify - $86.76B
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